txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Hero

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "PlasticManExplosionAttack"
Ability "Wall_Jump"
Ability "Twirl"
Ability "High_Jump"
Ability "ImmuneToToxic"
Ability "ToxicResistant"
Ability "MinifigPhoneCameraRed"
Ability "DodgeAbility"
Ability "ICanDoVentAccess"
Ability "CanUseShrinkBoxSwitch"
Ability "SecurityAccessHero"
Ability "PlasticMan_TargetedLunge"
Ability "AudioReactionDataGenMale2VOX"
Ability "BlackAdam_LungeAnim"
Ability "Regeneration"
Ability "HeadResizeOverrideAbility" (JointName = "HeadScaleModifier")
Ability "RandomPartyHatAbility" suppress

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------

Ability "AudioReactionDataRiddlerVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_BoosterGold"
vfxlevel_override "VFX_KidFlash" Extra_Slot1

Ability "BoosterGold_PunchHitOverrides"
Ability "BoosterGold_SlamOverrides"

//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
                action "Icon_Idle"
moving_icon_end

Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.045, OffsetY = -0.02, OffsetZ = 0.0, CharHeight = 0.43, ZoomMultiplier = 1.1 )
Ability "CharInstToTextureIdleAnimOverrideAbility" ( Idle1Anim = "Card_Idle", Idle2Anim = "Card_Idle", Idle3Anim = "Card_Idle", Idle4Anim = "Card_Idle" )